Avatar Perpetuation Reduction Gear
NQ Elemental Staves: -2 (For the corresponding Avatar or Spirit)
HQ Elemental Staves: -3 (For the corresponding Avatar or Spirit)
Fay Crozier: -3 (At best)
Bahamut's Staff: -3
Dragon Staff: -1
Astral Signa: -1
Evoker's Ring: -1
Evoker's Pigaches: -1
Nashira Gages: -1
Austere Robe: -1
Penance Robe: -2
Royal Redingote: -2
Karura Hashigane: -2 (Garuda Only)
Evoker's Gages: -2 (Leviathan Only) & (Beseiged Only)
Carbuncle Mitts: Halves Carbuncle's Perp Cost (rounded up)
Summoner's Doublet: -3 (Day)
Summoner's Horn: -3 (Weather)
YinYang Robe: +1MP/tic
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Other Elements That Effect Perpetuation Cost
Natural Refresh Rate: -1
Avatar's Favor: -2
FoV Refresh: +1MP/tic (Does not stack with Imperial)
Imperial Refresh: +1MP/tic (Does not stack with FoV)
Diabolo's Favor: -3 (up to -4)
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Now that we have a complete list of the equipment and other such elements that effect a Summoner's Avatar Perpetuation, why don't we take a look at exactly what it costs to keep our Avatars out.
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Carbuncle: At lvl 72, Carby's perpetuation cost caps out at -9MP/tic. This is one easy.
Natural Refresh: -1
Carbuncle Mitts: -5 (half of 9 rounded up)
HQ Light Staff/Fay Crozier/Bahamut Staff: -3
There, -0MP/tic. Free Carby!
YinYang Robe: +1MP/tic
FoV/Imperial Refresh: +1MP/tic
Now with Carby out, +2MP/tic
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Fenrir: At lvl 73, Fenrir's perpetuation cost caps out at -11MP/tic. How low can it go?
Natural Refresh: -1
HQ Dark Staff/Fay Crozier/Bahamut Staff: -3
Royal Redingote/Penance Robe: -2
Avatar's Favor: -2
Evoker's Ring: -1
Evoker's Pigaches +1: -1
Nashira Gages: -1
Total: -0MP/tic
FoV or Imperial Refresh and we can have him out for +1MP/tic
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Garuda: At lvl 74, Garuda's perpetuation cost caps out at -13MP/tic.
Natural Refresh: -1
HQ Wind Staff/Fay Crozier/Bahamut Staff: -3
Royal Redingote/Penance Robe: -2
Avatar's Favor: -2
Evoker's Ring: -1
Evoker's Pigaches +1: -1
Nashira Gages: -1
Total: -2MP/tic
Karura Hashigane: -2
Total: -0MP/tic
FoV/Imperial Refresh: +1MP/tic
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Shiva, Ifrit, Leviathan, Ramuh, Titan: At lvl 74, perpetuation cost caps at -13MP/tic.
Natural Refresh: -1
HQ Staves/Fay Crozier/Bahamut Staff: -3
Royal Redingote/Penance Robe: -2
Avatar's Favor: -2
Evoker's Ring: -1
Evoker's Pigaches +1: -1
Nashira Gages: -1
FoV/Imperial Refresh: -1
Total: -1MP/tic
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Diabolos: At lvl 74 perpetuation cost caps at -13MP/tic.
Natural Refresh: -1
HQ Dark Staff/Fay Crozier/Bahamut Staff: -3
Royal Redingote/Penance Robe: -2
Avatar's Favor: -2
Evoker's Ring: -1
Evoker's Pigaches +1: -1
Nashira Gages: -1
FoV/Imperial Refresh: -1
Total: -1MP/tic
Diabolo's Favor: +3MP/tic
Total: +2MP/tic
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Free:
Carby: +2 at best
Fenrir: +1 at best
Garuda: +1 at best
Diabolos: +2 at best
Not Free:
Shiva: -1 at best
Ifrit: -1 at best
Leviathan: -1 at best
Ramuh: -1 at best
Titan: -1 at best
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And to top it all off, if you were willing to invest the time and the effort into the quest, you someone could technically quest for the NIRVANA and have -4 perpetuation on your weapon instead of -3. making every Avatar free. Every last one! Good luck with that though.
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Conclusion
Avatar's Favor is one of the best things to happen to SMN in a really long time. ^-^
*Runs off to start the quest for Nirvana*
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